In the Press

Interview with Mark Smith

I speak with Mark Smith of Game Chronicles about my work on Blue Isle Studios' Valley, focusing on the artistic and technical considerations of game composition.

Interview with Paul Policarp

I speak with Paul Policarp of PressA2Join about my soundtrack for Blue Isle Studios' Valley and my work with live musicians.

Interview with Stephen Crane

I speak with Stephen Crane of TorontoGameDevs about my creative process and my soundtrack on Blue Isle Studios' Valley.

Acclaim

PlayStation LifeStyle

"One of the best video game soundtracks in the industry."

XBox Tavern

"The outstanding music is pitch perfect...brilliant musical score."

BitCultures

"The soundtrack is excellently composed, filled with beautiful tracks that elicit a wide range of emotions."

For me, composition is a hobby rather than a full-time job. This means that (1) if you're under time pressure, I'm probably not a great fit for your project, (2) I'm fairly selective about which projects I take on, and (3) I can be flexible on pricing as long as the budget allows me to pay my collaborators (instrumentalists, sound engineers, etc.) fairly. As a ballpark, my typical rate is $500-700 per minute of completed music, which includes post-production, live instruments, etc.